Goto https://www.stucuk.netGoto https://www.atlanticaonlinewiki.comGoto https://www.game-requirements.com


Menu


It is currently Sat Sep 22, 2018 3:03 am

All times are UTC [ DST ]




Post new topic Reply to topic  [ 2 posts ] 
Author Message
 Post subject: Ground Animations - Palette Converter
PostPosted: Wed Feb 01, 2012 5:13 pm 
Offline
Moderator
Moderator
User avatar

Joined: Mon Mar 17, 2008 6:03 pm
Posts: 1129
Location: Denmark
As described in the wiki tutorials section images for ground animations must have the same color palette as the image used to create the GBI for the map. This means you have to stick to 8-bit colors when making the images since else the color palette most likely changes. That greatly limits how you can manipulate the images. So to make the process easier I have written a program which copies the color palette from one 8-bit bitmap image to another. The convertion may create small color changes if the two color palettes are very different, but if you base your ground animation images on the GBI image (and I can't see why you shouldn't) the color distortion should be minimal.
Also, if you have lost the GBI image, the program can extract the color palette from the GBI itself but this may produce less satisfying results since GBI's only use 16 bits to store a color (and a 8-bits color palette uses 8 bits for each color component - 24 bits all in all).

Changeset 0.9.1
- Severely boosted performance


Attachments:
Palette Converter 0.9.1.rar [61.18 KiB]
Downloaded 135 times
Palette Converter 0.9.0.rar [61.02 KiB]
Downloaded 129 times

_________________
I have an if that has an else, but that if has another if with an else inside... My question is... If an if has an else, if there is more than one line in that if, should it have a begin and an end?
Top
 Profile  
 
 Post subject: Re: Ground Animations - Palette Converter
PostPosted: Wed Feb 01, 2012 7:13 pm 
Offline
Moderator
Moderator
User avatar

Joined: Fri Jan 13, 2006 6:20 pm
Posts: 2325
Location: Argentina
Haven't tried it since at the moment I don't need to use it, but wonderful work nevertheless! :D

_________________
-Aleph.

THE Very active person

"You can only do well at something if you put the time in. Doesn't matter what subject it is. You can't make a master piece over night."
Wise man Stu-


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 2 posts ] 

All times are UTC [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group

Original War is an RTS / RPG game by Altar Games
Original War Support is not part of Altar Games but is maintaining Original War for Altar Games

Privacy Policy