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 Post subject: Submit spotted bugs
PostPosted: Tue Nov 21, 2006 6:49 pm 
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Soldier level 2
Soldier level 2
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Joined: Wed Aug 30, 2006 4:19 pm
Posts: 171
Location: Tuszyn, Poland
Here please describe any errors, what you have found in MajMod.


Last edited by NNPlaya on Thu May 10, 2007 8:55 pm, edited 1 time in total.

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 Post subject:
PostPosted: Mon Feb 12, 2007 12:13 pm 
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Joined: Fri Feb 09, 2007 4:51 am
Posts: 21
Location: Utrecht, The Netherlands
Bug report: problem in level 2 concerning quickrestart

kurt got run over by bulldozer, then I chose quick restart
(back to right after the dialogue with the sheik and me only having kurt under my control), but the tank doesn't come anymore and stays at the base, and thus kurt has to fix it by himself, not even kurt can kill a tank + 2 soldiers at the depot

I found a trigger issue in main.src

Every 0$1 trigger See(ar2,kurt) or See(ar2,maya) do
Begin
SetSide(maya,5);
AddComMoveXY(maya, 38,7);
AddComHold(FilterAllUnits([f_side,ar]));
AddComTurnUnit(kurt,sol1);
Wait(0$0.5);
Say(sol1,'aspotted');
AddComMoveXY(szejk,33,8);
CenterOnXY(33,8);
ComTurnUnit(maya,szejk);
ComTurnUnit(szejk,kurt);
ComTurnUnit(kurt,szejk);
Say(szejk,'ok');
Say(kurt,'kk1');
Say(szejk,'ok1');
InGameOff;
ComEnterUnit(mech1, tank1);
Wait(0$1);
ComMoveXY(tank1,43,49);
AddComMoveXY(tank1,31,30);
AddComMoveXY(tank1,20,7);
AddComMoveXY(tank1,35,7);
SaveForQuickRestart;
end;

move up the SaveForQuickRestart line to just after InGameOff but before starting to move the tank.

That way it works, I checked.

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 Post subject:
PostPosted: Mon Feb 12, 2007 5:29 pm 
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Soldier level 5
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Joined: Sun Sep 24, 2006 8:26 pm
Posts: 1015
Location: Łódź, Poland
I looked on it it fastly and that really worked

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 Post subject:
PostPosted: Tue Feb 20, 2007 9:20 pm 
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Soldier level 2
Soldier level 2
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Joined: Wed Aug 30, 2006 4:19 pm
Posts: 171
Location: Tuszyn, Poland
Code for second mission will be rebuilded, `cause enemys not always attacks yours soldiers after took control of base. This bug with SaveForQuickRestart will be corrected too, but I want to next version will be uploaded, when next mission will be ready.


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