The word "Should" gives you a clue.
"Why so serious?" -sarcasm-
You make me feel ignorant. Maybe I am...
You mean this part? Because if that's what you mean, you're right.
Wiki Tutorial wrote:
Open ur map
File -> Export Water Heightmap
File -> Import Water Heightmap
Modify -> Compute Water ZBuffer (This step is only needed with v1.09 or below)
File -> Export Water Image as Bin
But it's pointless to only do that... How can the Editor know where are the waves and stuff? This is making me feel stupid.
I also had in mind this:
To add waves to a GBI you need to do the same as adding water except you need to import the Water Anim before you import the Water Height Map.
But the part where you add the water to the GBI isn't the important "bit". Right?
Probably you're dissapointed that I'm not as smart and superb as you are. Sadly we all were born different. So please, tell me how to do it. And all will be happy (Me + Serpent + People who will play Arabian Nights).