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 Post subject: 1.12.2 weird behavior after lag and other bugs
PostPosted: Sat Oct 29, 2011 3:52 pm 
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Joined: Wed Mar 18, 2009 3:20 pm
Posts: 91
Location: Czech Republic
When we played flags, our team was attacking on a russian. When we destroyed some of their units the game stopped for a while. After that the game started to behave weird.

First it had problems with health bars. It can be seen on picture status_bar_trouble_lowres.png.
Next: It wasn't possible to leave or enter a vehicle. Spajda manufactured a vehicle and order the mechanic to leave and the second mechanic to leave factory and enter the vehicle. But that was not possible.

The last are fog troubles. It can be seen on fog01,02,03.

This is description of the behavior from Enguzrad:
In first game, my vehicle has been destroyed, but its image of burning car freezed and remained on screen. In second game, some parts of fog of war were discovered and when i send there my unit, discovered parts shrouded themselves.When I selected my armory, healthbar of soldier inside was not above armory but somewhere else on map and when i was clicking on other buildings, I selected them all as I was holding shift.

I only add, that in the first game I got acess violation in destroy_unit procedure.


Attachments:
File comment: And the result of the bad behavior.
fog03.png
fog03.png [ 473.98 KiB | Viewed 1338 times ]
File comment: The bad behavior for our team.
fog02.png
fog02.png [ 509.84 KiB | Viewed 1338 times ]
File comment: This is from the defenders side of view.
fog01.png
fog01.png [ 451.87 KiB | Viewed 1338 times ]
File comment: On this image is driver who leaved a vehicle. The second wasn't able to enter that vehicle.
vehicles_entering.png
vehicles_entering.png [ 493.56 KiB | Viewed 1338 times ]
File comment: The health bar of the scientist is not moving with him.
status_bar_trouble_lowres.png
status_bar_trouble_lowres.png [ 402.34 KiB | Viewed 1338 times ]
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 Post subject: Re: 1.12.2 weird behavior after lag and other bugs
PostPosted: Sat Oct 29, 2011 6:40 pm 
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Joined: Wed Dec 28, 2005 11:13 pm
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Location: UK, Scotland
hmm, Wonder if it has anything to do with the Sync Recovery System which just caused Sync Lost's in tests.

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 Post subject: Re: 1.12.2 weird behavior after lag and other bugs
PostPosted: Sat Oct 29, 2011 6:54 pm 
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Original-War.Net Owner
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Joined: Wed Jan 25, 2006 10:21 am
Posts: 2786
Location: Poland, BiaƂystok
stucuk wrote:
hmm, Wonder if it has anything to do with the Sync Recovery System which just caused Sync Lost's in tests.

Forgot about this topic. I removed it from the build I posted in another topic. So far seems to be working fine.


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 Post subject: Re: 1.12.2 weird behavior after lag and other bugs
PostPosted: Sat Oct 29, 2011 11:09 pm 
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Joined: Mon Jan 11, 2010 5:36 pm
Posts: 56
Location: Brno, Morava/Morawy/Moravia, CZE
agree with "fog" bugs and picture fog03.png.

Have same problem, but its little bit advantage, when they killed my vehicle with human driver, I saw at least vision of my lost tank, on place where he was lost, or somewhere near.


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