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PostPosted: Sun Jan 21, 2007 12:23 pm 
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I don't know anything on Exclimations. You know more than me.

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PostPosted: Sun Jan 21, 2007 2:34 pm 
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I don't think if it doesn't matter in which gallery u put it.

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PostPosted: Wed May 02, 2007 6:18 am 
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:idea:

I found something: in my comp, for polish exclamations is this path (exactly american exclamations):

Quote:
E:\Gry\Original War\Data2\Dialogs.POL\Am\Exclamations


so, for russian excl.:

Quote:
E:\Gry\Original War\Data2\Dialogs.POL\Ru\Exclamations


and for arabian:

Quote:
E:\Gry\Original War\Data2\Dialogs.POL\Ar\Exclamations


For English:

Quote:
E:\Gry\Original War\Data2\Dialogs\<side>\Exclamations


It's not tested, but I think should work.


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PostPosted: Wed May 02, 2007 7:30 am 
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It doesnt work. Tested xD


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PostPosted: Wed May 02, 2007 7:38 am 
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Sorry. :oops:


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PostPosted: Wed May 02, 2007 2:59 pm 
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Could be because the exclamations only runs from OWPs?

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PostPosted: Wed May 02, 2007 4:21 pm 
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I don't think so. Try putting them in OWP and write what you get.


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PostPosted: Wed May 02, 2007 4:35 pm 
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I think putting them into OWP will not help. As I wrote many time ago, there is no problem with replacing default exclamations, for example John Macmillan`s


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PostPosted: Wed May 02, 2007 5:40 pm 
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No problem? But if the sound don't works in that way.. Or it does?

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PostPosted: Wed May 02, 2007 8:40 pm 
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In my situation "changed" Macmillan "worked"

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PostPosted: Wed May 02, 2007 8:53 pm 
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Replaced sounds for Macmillan are working well.


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PostPosted: Wed May 02, 2007 9:30 pm 
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Hmm... The problem is that I unpack a sound from an OWP and I don't hear it.. It simply don't plays.. I don't know..
And I hear all the sounds in game.. THe original ones.. The OWPED ones.. IN the NON-MODDED game.. I think you understand.

And how do you replace that? I mean, did you copy the sounds directly from the OWP to your mod's exclamation folder?

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PostPosted: Thu May 03, 2007 8:45 am 
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You can't unpack .wav files...

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PostPosted: Thu May 03, 2007 9:22 am 
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That's right...
We can replace original exclamations but how we can add new?


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PostPosted: Thu May 03, 2007 12:59 pm 
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IMO only way to know it is to test and learn on mistakes...

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