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 Post subject: Original War Released
PostPosted: Wed Jul 15, 2020 1:16 pm 
OW Support Owner
OW Support Owner
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Joined: Wed Dec 28, 2005 11:13 pm
Posts: 5018
Location: UK, Scotland
Original War has been released.
- Patch Section

    Fixed: (multiplayer, SGUI) Allied victory tickbox (Issue #607)
    Fixed: Ru05, Ru06, AM15 (Issue #612)
    Fixed: SetSide can cause Sync Loss in Multiplayer Game (Issue #614)
    Fixed: Ru08 - people stay on a vacation (Issue #615)
    Fixed: Animal names (Issue #600)
    Fixed: Ru12a - Achiv conditions fix (Issue #606)
    Fixed: Small Maps can have red areas at the sides (Issue #608)
    Fixed: With Japanese language base names show garbled characters (Issue #609)
    Fixed: ESC key opens menu while giving orders (Issue #610)
    Fixed: Multiplayer Loading screen doesn't go away (Issue #611)
    Fixed: AM04 achievement (Issue #613)
    Fixed: loading a save when user profile has alot causes crash (Issue #601)
    Fixed: OW tools show memory leak information on exit (Issue #602)
    Fixed: ESC stops bringing up menu after loading save which is outdated (Issue #603)
    Added: Memory Usage added to FPS counter
    Fixed: Miscs bug with Campaign Tree
    Fixed: Ru08, Ru11 - Achiv conditions (Issue #599)
    Fixed: Memory Usage indicators now work (Map Editor)
    Added: Memory Usage added to FPS counter
    Fixed: Miscs bug with Campaign Tree
    Fixed: Ru08, Ru11 - Achiv conditions (Issue #599)
    Fixed: Memory Usage indicators now work (Map Editor)
    Fixed: Ru02 - Bielkov tank bug (Issue #593)
    Fixed: Ru02, Ru03 - Dangerous oil barrels (Issue #594)
    Fixed: When Resolution is not set the game has a window height of zero (Issue #595)
    Fixed: Mission Tree creates new branch even if there is no next mission (Issue #597)
    Fixed: Dedicated Server Crash (Issue #598)
    Improved: Make Load/Save dialogs stagger the loading of save preview images (Issue #596)
    Added: PRESS A KEY on loading screens
    Added: Dedicated Server option to make first client able to change settings
    Changed: BName increased from 9 to 20 characters
    Fixed: bug with american depot not being upgradable
    Fixed: bug with reward screen on higher resolutions (Buttons not being clickable)
    Fixed: bug with character selection screen on higher resolutions
    Fixed: Ru12 - Platonov freeze (Issue #592)
    Improved: Character Selection and Reward Screens sort now uses faster sort
    Added: Holding middle mouse button and dragging will now move the screen
    Changed: SetLives will now limit the amount of HP set to a maximum of the units maxhealth
    Fixed: Selection bug relating to command panel buttons
    Improved: Enchance SetMark function for additional flag colours (Issue #519)
    Added: FORCEDUBBINGLANG parameter
    Added: VehicleRecycled Event (Issue #408)
    Added: SAIL - IsInvisible
    Changed: Faces of units now have a larger maximum size in unit lists
    Fixed: LIMITMOUSE causes game to hang (Issue #588)
    Fixed: AM07 Steam Achievements
    Added: Sort for unit face panels
    Fixed: Ru12a - cannot complete the mission (Issue #590)
    Fixed: Memory overflow introduced in
    Fixed: Error in czech tooltip for placing turret weapon (Issue #382)
    Fixed: AutoEnemy needs to be switched back on (RU07) (Issue #496)
    Fixed: Fixes for AM10_cont, AM14 and AM15 (Issue #498)
    Fixed: Fixed prakun model (Issue #500)
    Fixed: Fixes for Am09 (Issue #502)
    Fixed: Fixes for AM06_cont and AM12 (Issue #510)
    Fixed: Fixes for Am08 (Issue #512)
    Fixed: Fixes for Ru05 (Issue #513)
    Fixed: (Multiplayer) Rocky Pass, Wilderness (Issue #520)
    Fixed: Am 03, Ru 02, 03, 05, 08 (Issue #524)
    Fixed: Ru 03, 11, 13, 14, 15 (Issue #525)
    Fixed: Ru 06, 12a (Issue #526)
    Fixed: Ru 04, 05, 08, 10 (Issue #533)
    Fixed: Cinematics skip - music still playing (Issue #547)
    Fixed: AM 11_Cont doesn't end when objectives complete (Issue #561)
    Fixed: Am10_cont - invalid chassis (Issue #563)
    Fixed: Am09_cont - missing dialog and disabled barracks (Issue #564)
    Fixed: Am15a - missing Coonie Travers (Issue #565)
    Fixed: Ru10 - InGameOn bug (Issue #566)
    Fixed: Ru11 - units can't move (Issue #567)
    Fixed: Ru09_cont - water issue (Issue #568)
    Fixed: Ru02 - how to kill Platonov (Issue #569)
    Fixed: Am12 - Fail retreat (Issue #570)
    Fixed: Am11_cont - starting scene and polish dialogs fix (Issue #571)
    Fixed: Am09_cont - disabled barracks after arabs barracks build (Issue #572)
    Fixed: Ru03 - missing dialog | attacking Omicron by barracks | blockade in Kirov (Issue #573)
    Fixed: Ru10 - Vsevolod blockade in intro (Issue #574)
    Fixed: Ru08 - delete Masha variable if Masha not exist (Issue #575)
    Fixed: Am07_cont - missing medals descriptions (Issue #576)
    Fixed: Am09_cont - infinity loop while arabian barracks construct (Issue #577)
    Fixed: Am11_cont - two times ending mission (Issue #578)
    Fixed: Am13a - killable Gossudarov squad members (Issue #581)
    Fixed: Ru02 - build lab and workshop objective (Issue #582)
    Fixed: Ru03 - kirov mechanics stuck (Issue #584)
    Fixed: Am15a | Ru15a - americans cannot rebuild sib mines (Issue #585)
    Fixed: Am15 - Bugs (Issue #586)
    Fixed: Am02 - JMM squad dead on mission start (Issue #587)
    Improved: Remade OW Intro (Issue #562)
    Improved: Allow multiple buildings to be placed when SHIFT key is held (Issue #532)
    Improved: Make Flamethrower Destroy Environment and Burn Grass (Issue #543)
    Improved: Add SAIL Libraries inside mod directory (Issue #544)
    Improved: Editor - Inspect Profile Tool (Issue #553)
    Improved: GUI Replaced with SGUI

Free Map Editor - Game Requirements - Stucuk.Net

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Original War is an RTS / RPG game by Altar Games
Original War Support is not part of Altar Games but is maintaining Original War for Altar Games

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