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 Post subject: gameinit / upgrades.txt
PostPosted: Thu Jan 05, 2017 12:10 pm 
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Joined: Thu Dec 25, 2008 7:55 pm
Posts: 400
Location: Czech Republic / Karlovy Vary / Horní Slavkov
information for other modders

1 - rate of oil extration
2 - consumption of energy from solar battery vehicles
3 - efficiency of combustion plants and internal combustion engines
4 - speed solar vehicles
5 - speed combustion engines
6 - speed construction of buildings (for all units)
7 - Bonus level buildings
8 - speed contruction of combustion engine construction
9 - Bonus firing range to small arms guns (elementary occupations and monkey soldiers)
10 - bonus damage to small arms guns
11 - Number of shots fired at a dose of arms machine guns, machine guns, double machine guns
12 - Bonus damage guns and heavy guns
13 - Bonus range missile
14 - Bonus cadence heavy guns
15 - Bonus damage behemoth's weapons
16 - Bonus damage explosives - mines, kamikaze, self-destruction, self-propelled bomb
17 - Bonus to defend morpheling
18 - Bonus Bazooker's Sight
19 - Precision for Mortar operators
20 - Bonus fire range and vision range for snipers and bazukers
21 - speed of siberite engines
22 - rate of siberite extration
23 - energy produced by siberite plant
24 - speed constrution of Siberit Rocket
25 - Power of contamination siberite (radiation damage)
26 - Bonus vision range of computer vehicles
27 - computers level
28 - Speed ​​morpheled chassis
29 - Speed ​​Hacking
30 - vision range of people, apes
31 - range of Radars (minus denotes ignoring obstacles)
32 - Penalty remote-controlled vehicles
33 - Bonus vision range of remote-controlled vehicles
34 - Bonus damage lasers and doublel lasers
35 - vision range of cameras (minus denotes ignoring obstacles)
36 - Stasis, the rate of bleeding
37 - Size Tau field of time ammunition
38 - Size Tau field of time-lapser
39 - Power of shifter ammunition
40 - Spontaneous teleportation
41 - charging speed teleport
42 - The rate of healing
43 - level driver ape
44 - Bonus to defend the people with stimulant drugs
45 - Effect biodetection
46 - Speed ​​taming apes
47 - Time artificially induced sleep (soporific ammunition)
48 - Range siberite missiles
49 - fire range of laser and double laser
50 - energy produced by solar power


Last edited by Sali on Sun Oct 22, 2017 1:57 am, edited 1 time in total.

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 Post subject: Re: gameinit / upgrades.txt
PostPosted: Sat Oct 21, 2017 9:45 pm 
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OW Support Owner
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Joined: Wed Dec 28, 2005 11:13 pm
Posts: 4994
Location: UK, Scotland
Quote:
upgr_OilMiningSpeed=1;
upgr_SolarEngineDischarging=2;
upgr_OilEngineConsumption=3;
upgr_SolarEngineSpeed=4;
upgr_OilEngineSpeed=5;
upgr_ConstructionSpeed=6;
upgr_BuildingsQuality=7;
upgr_VehicleConstructionSpeed=8;
upgr_HandWeaponRangeBonus=9;
upgr_HandWeaponStrengthVsArmor=10;
upgr_MachineGunFireRate=11;
upgr_GunStrength=12;
upgr_RocketLauncherRangeBonus=13;
upgr_HeavyGunAimingTime=14;
upgr_BehemothFirepower=15;
upgr_ExplosivesStrength=16;
upgr_AdvancedChassisArmor=17;
upgr_BazookerRangeSight=18;
upgr_MortarAccuracy=19;
upgr_SniperRangeSight=20;
upgr_SiberiteEngineSpeed=21;
upgr_SiberiteMiningSpeed=22;
upgr_SiberitePlantPower=23;
upgr_SiberiteRocketConstructionTime=24;
upgr_SiberiteDecayStrength=25;
upgr_ComputerVehicleSight=26;
upgr_AIskill=27;
upgr_MorphlingSpeed=28;
upgr_HackingSpeed=29;
upgr_HumanSight=30;
upgr_RadarRange=31;
upgr_RemoteControlSkill=32;
upgr_RemoteControlSight=33;
upgr_LaserDamage=34;
upgr_HiddenCameraRange=35;
upgr_TauField=36;
upgr_TauRad=37;
upgr_Lapser=38;
upgr_SpaceShiftingDistance=39;
upgr_LimTeleportDistance=40;
upgr_TeleportRechargeTime=41;
upgr_TamingSpeed=42;
upgr_ApemanDriverSkill=43;
upgr_StimDrugs=44;
upgr_Biodetection=45;
upgr_HealSpeed=46;
upgr_SoporoficDuration=47;
upgr_SiberiteRocketRange=48;
upgr_LaserRange=49;
upgr_SolarPlantPower=50;

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